Hype Contest Entry
Below is my entry for the Hype Framework contest being held by Joshua Davis and Branden Hall. The contest contains two categories that people can enter into, designer and developer. I will be entering my .swf and code into the developer category. Originally I was having a big of a hard time thinking about what kinda of class or behaviour I should write, so in the end I decided upon doing a few. The below .swf file uses the following classes that are not part of Hype Framework 1.0.2:
1) LayoutAnimator – this is a class that can be used to Tween all the active display objects in an object pool to a layout that implements ILayout and extends AbstractLayout.
2) TweenToPointWithEase – in this swf the TweenToPointWithEase class is used with in the LayoutAnimator class. The TweenToPointWithEase class can be used on its own or in conjunction with other classes. It is used to tween a display object from its current location to a given point. It requires you to pass in a number that is used as the “ease” during the tween.
3) PolarLayout – this is a class that can be used to create some very interesting patterns using polar coordinates. This class implements ILayout and extends the AbstractLayout class.
CLICK HERE TO DOWNLOAD THE SOURCE
Tagged as Contest, Contest Entry, Entry, HYPE, Hype Contest, HYPE Framework, Hype Framework Contest, I want a huge gummy bear + Categorized as AS3, AS3, Code Librarys, AS3, Flash